Welcome Back #2 Hits Second Printing


BOOM! Studios is big on the reprintings lately. First it was Welcome Back #1 getting a third printing and now it's Welcome Back #2 getting a second printing. Welcome Back #2 second print ships with a recolored main cover by series artist Jonathan Brandon Sawyer and carries a retail price of $3.99 under Diamond Code SEP158743. Orders close on November 16th, and copies are anticipated to be in stores on December 2nd.

Writer Christopher Sebela and artists Sawyer and Claire Roe explore the lives of reincarnated assassins in Welcome Back. Mali and Tessa have lived hundreds of different lives throughout time, caught up in an eternal cycle as they take part in a war so old that neither side remembers what they’re fighting for anymore. As Mali wakes up in her newest life, she suddenly becomes self-aware and starts to question everything, especially why she continues to fight. But elsewhere, Tessa is already on the hunt… In issue #2, as Tessa flies to America to continue hunting her target, Mali learns the ropes of being a soldier while the memories of hundreds of past lives weigh on her mind.

Full press release below.
As Issue #1 Goes to a Third Print, BOOM! Studios Announces a Second Print for 'Welcome Back' #2

November 9,  2015 (Los Angeles, Calif.) - Award-winning publisher BOOM! Studios is pleased to announce that Welcome Back #2 has sold out at the distributor level as well, following the news that issue #1 has gone to a third print. The publisher has rushed to second printings to fill demand.

Welcome Back #2 second print ships with a recolored main cover by series artist Jonathan Brandon Sawyer and carries a retail price of $3.99 under Diamond Code SEP158743. Orders close on November 16th, and copies are anticipated to be in stores on December 2nd.

Writer Christopher Sebela and artists Jonathan Brandon Sawyer and Claire Roe explore the lives of reincarnated assassins in Welcome Back. Mali and Tessa have lived hundreds of different lives throughout time, caught up in an eternal cycle as they take part in a war so old that neither side remembers what they’re fighting for anymore. As Mali wakes up in her newest life, she suddenly becomes self-aware and starts to question everything, especially why she continues to fight. But elsewhere, Tessa is already on the hunt… In issue #2, as Tessa flies to America to continue hunting her target, Mali learns the ropes of being a soldier while the memories of hundreds of past lives weigh on her mind.

Praise for Welcome Back #2:

“You should be reading this book if you like action comics, ...if you like rich worlds, and if you like amazing artwork.” - Comic Bastards

“...a fantastic issue and makes great use of an interesting concept.”  - Big Glasgow Comic Page

“...issue two carries on seamlessly from issue one and doesn't falter on action, adrenaline, or story.” - Big Comic Page

Comic book fans should bear in mind that first printings of Welcome Back #2 may still be found at the local comic shop nearest you. Not sure where to find your nearest comic retailer? Use comicshoplocator.com or findacomicshop.com to find one!

ABOUT BOOM! STUDIOS
Founded by Ross Richie in 2005, Diamond Gem Award-winning “Best Publisher” BOOM! Studios (boom-studios.com) generates New York Times best-selling Eisner and Harvey Award-winning comic books and graphic novels. BOOM! Studios is comprised of four distinct imprints: the "Studios" imprint is home to The Woods, Grant Morrison's Klaus, and Big Trouble in Little China; imprint "BOOM! Box" publishes Lumberjanes, Steve Jackson Games' Munchkin, and Giant Days; All-Ages imprint "KaBOOM!" publishes Charles Schulz’ Peanuts; Jim Davis’ Garfield; and Cartoon Network’s Adventure Time. And the "Archaia" imprint is home to Mouse Guard, Cow Boy, and numerous Jim Henson Company properties. Since 2013, BOOM! Studios has had a unique first-look feature film relationship with 20th Century Fox and since August 2014 BOOM! has had a similar first-look relationship with Fox' television studio to develop properties for the small screen.

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