Interview with Ludo Lullabi

The World of Warcraft is a best unto itself. It is probably the most popular MMORPG ever, and has spread so far into pop culture that its become an icon of the times. The natural progression to comic was one that took a little longer than I thought it should've, but December 2007 saw the release of the first issue of the newly created World of Warcraft ongoing series. Picking up the penciling duties was a 29-year-old Frenchman named Ludo Lullabi, who was such a fan of the series that he submitted his own fan art and was offered the gig for the comic. The hardest part of drawing for the comic? According to an interview with MTV, Lullabi says the hardest part was the arena of Dire Maul. "So far, the most challenging part must be the arena of Dire Maul. In the script it was supposed to host a lot of spectators, but in the game it looks kinda small in comparison and the columns make it a little hard to add a crowd… I had to choose the “surrounding steps” version even if it makes it really hard for the orcs located behind the columns! As for the easiest part to draw, well… Valeera!" The rest of the interview is pretty cool, as it gives you a bit more insight into what goes into drawing for the World of Warcraft comic, as well as drawing for comics in general. Interview with Ludo Lullabi