Monday, May 31, 2010

Defense with the BoomStick

(Disclaimer: This post is set in a world where zombies have taken over and people live in small spots all over the world. It’s a weekly broadcast of news and a tip for survivors.)

Today is Memorial Day, a day that has a larger meaning for the entire world and not just for the United States. After the zombies hit everyone lost some friends, family, brothers in arms and more, leaving all of us to remember the fallen. Today is a day for all of those souls lost to be remembered for how bravely they fought against this undead force that has slowly consumed our planet. I know in this day and age it’s tough to do any form of celebration as zombies could be right outside your door wanting in, but do what you can. Make sure to never forget the sacrifices that have occurred in the past or the possible ones in the future that will be made in order for us to win the fight and defeat the zombies once and for all. For today I only bring a brief bit of news and will not broadcast a tip for today.

In the news I have heard whispers about the remnants of the United States government have begun to mobilize for an offensive in Florida as they are sailing down in what ships are left from their bases in New England. They are moving to help reinforce the Florida Keys and improve the walls and fortifications there, allowing more survivors to land and set up. Cuba has also sent one of their ships to aid in this matter as well with much appreciation for the help. After assisting the Florida Keys, the entire flotilla plans to head to Aruba and assist them afterward, as they have had skirmishes with pirates once again. The pirates have been preying on survivor boats and stealing supplies and people for their uses.

For the bad news I have received word that more settlements have fallen due to lack of supplies and in desperation those settlements attempted to venture out for them and were set upon by zombies. These places that have fallen are located in the United States in Utah and Nevada, but I've gotten word that a few places in Germany have also fallen due to lack of supplies. Things are getting tougher and tougher to find food or grow it yourself, but I may be mistaken as words reached me about New Zealand getting ready to ship goods worldwide once more. When I learn more about where they will take their supply ships too I will alert those in the area as they plan on making numerous stops throughout certain spots. Other than that bit of news I have no more and leave you to take in what this day means for us all and remember to keep fighting.

Join the Mystery Society

Steve Niles and "sexy skullduggery" go hand in hand if you ask me. The horror writer has made a name for himself at IDW with 30 Days of Night and is now moving onto his next work with the publisher alongside artist Fiona Staples. That work would be the aforementioned "sexy skullduggery" in Mystery Society #1.

The five-issue series introduces Nick Hammond and Anastasia Collins and has been so successful that it's moving onto its second printing. Each issue features a new adventure for the skullduggery duo while they avoid authorities while righting the wrongs committed in the world's underbellies. It's a good sign when your Senior Editor is enthused about the series.

"This book is a conspiracy theorist cum monster fan's dream!" IDW Senior Editor Bob Schreck commented. "Steve and Ashley's concept ‘Brundle-Flies' Nick and Nora from The Thin Man with a sort of Scully and Mulder from the X-Files as this well-to-do duo run the gamut exposing the truth behind ‘real life' conspiracies and all things that go bump in the night. And Fiona's contribution is amazing as anyone who has seen her work will tell you. Best thing for us is... she's bringing it to a whole new level with this series."

Steve Niles is also doing a signing tour for the book, and you can check out the list of stores after the jump. The full press release is there too.

Join the Mystery Society Today
Friday, May 28th, 2010

All-new sexy skullduggery from Steve Niles and Fiona Staples goes to 2nd printing
Steve Niles signing tour today through June

Starting this week, IDW Publishing, famed horror creator Steve Niles and renowned artist Fiona Staples invite fans to join the Mystery Society. The all-new, five-issue series introduces Nick Hammond and Anastasia Collins, who are the Mystery Society and bring new meaning to "underground cult" status. IDW has already sold out of the first run of this sexy, new adventure and will rush a second printing to stores.

Each issue of Mystery Society features a fun new adventure for this skullduggery duo, as they stealthily avoid the authorities while righting the wrongs committed in the dark recesses of the world's underbellies. To celebrate the launch of this miniseries, Niles will be hosted by comic stores across the country, starting today. A complete list is below and can be found here.

"This book is a conspiracy theorist cum monster fan's dream!" IDW Senior Editor Bob Schreck commented. "Steve and Ashley's concept ‘Brundle-Flies' Nick and Nora from The Thin Man with a sort of Scully and Mulder from the X-Files as this well-to-do duo run the gamut exposing the truth behind ‘real life' conspiracies and all things that go bump in the night. And Fiona's contribution is amazing as anyone who has seen her work will tell you. Best thing for us is... she's bringing it to a whole new level with this series."

Created by Niles and the legendary Ashley Wood, Mystery Society is a fast-paced, take-no-prisoners adventure series that is sure to delight fans from cover to cover. The series starts off with a bang, as Ana defends the Mystery Society's secret headquarters, while Nick goes on a rescue mission that has him breaking into Area 51 for a bounty readers will have to see to believe! This first issue also features a cover by Wood, as well as a variant cover by Staples.

Mystery Society #1 (of 5, $3.99, 32 pages, full color) is now available in stores.

Mystery Society #1, 2nd printing ($3.99, 32 pages, full color) will be available in stores on June 16th. Diamond order code APR10 8136.


Steve Niles Signing Tour

Friday, May 28
Larry's Comics
Lowell, MA
978-459-5323
http://larryscomics.net/



Saturday, May 29

Midtown Comics

New York, NY
646-421-2021
http://www.midtowncomics.com/


Wednesday, June 2
SSALEFISH Comics

Winston Salem, NC
336-499-3910
http://www.ssalefish.com/


Friday-Sunday, June 4 - 6

Heroes Aren't Hard To Find (Heroes Con)

Charlotte, NC 
http://www.heroesonline.com/heroescon/


Tuesday, June 8

Hometown Comics

Edwardsville, IL 

618-655-0707
http://www.hometowncomics.com/


Wednesday, June 9

Lone Star Comics #1

Arlington, TX
(817) 265-049

Lone Star Comics #3

3501 Gus Thomasson Rd. #51
Mesquite, TX
(972) 681-2040


Thursday, June 10
Madness Games & Comics

Plano, TX 

972-943-8135
http://www.madnessgames.com/Madness.html


Friday, June 11

Bedrock City Comics

Houston, TX
(713) 780-0675
http://www.bedrockcity.com/


Saturday, June 12
Hastings

Amarillo, TX
(806) 352-0654
http://www.gohastings.com

Hastings

Waco,TX

254-772-6687
http://www.gohastings.com


Thursday, June 17

New Dimension Comics

Cranberry Twp, PA
(724)-776-0433
http://www.ndcomics.com/


Friday, June 18
New Dimension Comics

West Mifflin, PA 

(412)-655-8661
http://www.ndcomics.com/


Saturday, June 19
Coliseum Of Comics

Kissimmee, FL 

407-870-5322
http://www.coliseumofcomics.com/

Coliseum Of Comics
Orlando, FL
407-228-1210
http://www.coliseumofcomics.com/


Saturday, October 30
Harrison's Comics and Collectibles
Salem, MA
978.741.0786
http://www.harrisonscomicsltd.com/

About IDW Publishing

IDW is an award-winning publisher of comic books, graphic novels and trade paperbacks, based in San Diego, California. Renowned for its diverse catalog of licensed and independent titles, IDW publishes some of the most successful and popular titles in the industry, including: Hasbro's The Transformers and G.I. JOE, Paramount's Star Trek; Fox's Angel; the BBC's Doctor Who; and comics and trade collections based on novels by worldwide bestselling author, James Patterson. IDW is also home to the Library of American Comics imprint, which publishes classic comic reprints; Yoe! Books, a partnership with Yoe! Studios; and is the print publisher for EA Comics and ComicMix.

IDW's original horror series, 30 Days of Night, was launched as a major motion picture in October 2007 by Sony Pictures and was the #1 film in its first week of release. More information about the company can be found at IDWPublishing.com.

Second Jonah Hex Trailer

I think I missed a memo about Memorial Day being the day for releasing new trailers. Scott Pilgrim vs. The World was released to much rejoicing this morning and now the second trailer for the decidedly darker Jonah Hex has just been released. Not much in the way of new, new footage (but there is some spliced in there).

The film is due in theaters June 18th and the trailer is available now.


Scott Pilgrim vs. The World New Trailer

So here's the thing. I don't think that any thesaurus known to man has enough superlatives that would describe how awesome Scott Pilgrim vs. The World is going to be. I mean, can you think of any other trailer that just makes you want to start celebrating for no apparent reason? The new trailer hit Facebook today and if you thought the teaser trailer was great you have to redefine greatness after seeing this one. We get a bit more of the actual storyline in this trailer and, after seeing it, I'm extremely pleased.

Check it out after the jump and enjoy the beauty of it. I CANNOT wait until August 13 for this movie to come out. It's so on like freaking Donkey Kong.


Friday, May 28, 2010

Hank McCoy (Before the Fur)

I’m really iffy about this whole Spider-man reboot thing.

I could look back at the three Spider-man movies and see some good and some bad…but mostly just good. If the Spider-man movies got one thing right, it was the ‘feel’ of the comic: the comedy, the sensitivity…I just wouldn’t change that and I’m surprised to hear they intend to!

I really think the cast was great too. Kirsten Dunst, Toby Maguire, Willem Defoe- would have liked to see even more of Topher Grace, actually. And J.K. Simmons as J. Jonah Jameson. I love this part so much and I couldn’t have asked someone else to play it better.

I love J.J. as a mostly benign obstacle in Spider-man’s life. He thinks he’s publishing the New York Times but really his stories are more comparable to the National Inquirer. STILL, people read them- and some even believe them, making Spidey’s life difficult.

But there’s something…helpful, about his relationship with Spider-man.

Okay, I know that sounds bizarre- but I swear, Peter needs J.J. as much as he needs Aunt May to keep going. I don’t even know WHY exactly; just, something isn’t quite right if J.J. ISN’T publishing loaded headlines about Spider-man. Somehow, it’s like that opposition keeps Spider-man going- maybe even keeps him honest.

So, I like J.J. As a really, REALLY deluded good guy in Spider-man who doesn’t even recognize how much of what he does actually helps keep Spider-man around (in this very counterintuitive way). I DON’T like the stories where J.J. is the bad guy. Spider-slayers, hired goons, etc…something about making J.J. this dangerous and deluded just doesn’t fit with the incarnation of the character that I like. He’s more like a really pathetic Lex Luthor, in these moments.

And…it just doesn’t work for me! I don’t think J.J. should be the villain in Spider-man…at least not one that threatens Peter’s life. It’s just a little over the top here. BUT, when I look at the list of Spider-man villains that are unused and movie-worthy, Mac Gargan (A.K.A. the Scorpion…or Venom, if you’re reading these days, but that’s a whole other long story) comes to mind.

Scorpions and spiders are natural enemies- and I love that Scorpion is all over Spider-man when it comes to agility and moves. He’s fast, got a prehensile tail that he can whomp spidey with…great villain. Of course, Scorpion is a product of one of those ‘J.J. is actually a terrible villain’ stories that I was just putting down. The irony is, I LOVE that Mac really was just a guy who made a bad decision- a P.I. who got involved with some half finished DNA splicing experiment funded by Jonah. The end result was a bunch of superpowers and a gradually degrading, delusional mind.

You really FEEL for Gargan sometimes- well, if he wasn’t some insane, animalistic killer you would, anyway. But he blames Spidey and J.J. for his state and he’s not totally in the wrong. Well, okay, it isn’t Spider-man’s fault- but you can kind of understand how a guy turned into a monster like this is going to lash out against the thing that hurt him. And the suit? At one point, Gargan’s story was headed in a certain direction- namely, the idea that the treatment he had received hadn’t just changed his DNA, it had also begun to permanently bond him to the battle armor J.J. had given him to wear.

This didn’t make a terrible amount of sense to me- the idea that a suit would begin to ‘bond’ with Gargan’s DNA over time. It was interesting though. Of course, it all turned out to be in Mac’s head. The whole thing was a delusion- but I loved it. It just showed you how messed and confused this guy was becoming.

Recently, Gargan had the Venom symbiote forcibly removed (i.e. Siege) from his being. This could mean that the Scorpion’s days in Spider-man comics are not over. Good movie villain material though, right? I’d be reluctant to see J.J. and Spidey clash like this (and ultimately ruin a man’s life in the process), but if nothing else, it’d be a different kind of Spider-man story to tell. Still, I like Scorpion’s story without J.J. involved. But then again, what’s the point of a villain who doesn’t hit close enough home to really get under the hero (and your) skin?

Review - Incorruptible #6

In Incorruptible #6 Max Damage continues to hunt for his kidnapped sidekick Jailbait. She ran from him when he tried to send her away in a misguided attempt to protect her and was kidnapped by one of Max Damage’s enemies, Deathgiver. Deathgiver is a mastermind who used to work with Max and it looks pretty grim for fooling him and somehow getting her out alive. The conflict stems from the fact that Max refuses to make deals with criminals for ANY reason, even if it is to take out other criminals. It is part of his new hero moral fiber; it is what makes him incorruptible.

From BOOM! Studios, Mark Wade continues with the storytelling with Horacio Domingues contributing the artwork. I really enjoyed this issue as we got to see a little more of the motivation behind the character's actions and learned a little bit more about why Jailbait was so upset by Max’s attempt to save her. It isn’t a particularly original storyline, and probably one that most psychologists could have guessed at but it works and draws you in to the characters. Max’s newfound ally Lt. Armadale even managed to show his fatherly side at one point. Read on for a quick review of the action and some general thoughts.

Armadale and Max hatch a plan to distract Deathgiver in order to get Jailbait out of trouble. Max barges straight in as always so that no one will suspect or pay attention to the other person on the scene. He pretty much destroys the tanker the gang is hiding on (he is Max Damage after all) and finally comes face to face with Deathgiver in the room that Jailbait is being held in. While he distracts with conversation and refuses to do a deal, dooming Jailbait to death, the Lieutenant sneaks in from behind and unties her so she can run. Once they are both clear from the field of fire Max does his thing and dispatches of the bad guys as it is quickly becoming his MO.

Unfortunately, Jailbait can’t swim so she doesn’t run far. She ends up slipping off the edge of the ship and barely catching herself on the anchor chain of the boat. The Lieutenant tries to talk to her and calm her down so she can hold on and it works for a while, but eventually she slips. At this exact moment Max finishes off the people he was dealing with and explodes through the side of the tanker to catch her in heroic fashion.

We learned that Jailbait has some daddy and rejection issues, the Lieutenant has a softer fatherly side and that Max continues to be an intriguing antihero. I actually really enjoyed the artwork in this issue. There were lots of vivid colors but also really well done facial expressions that conveyed the emotions of the characters really well. In some cases the expressions are really exaggerated but I found that it never crossed the line of being ridiculous.

One thing is that we have seen Max essentially do the same thing for six issues now. Find gang hideout, beat up criminal, safe whoever is in trouble and move on to next gang hideout. He never really has a problem nor does anyone seem to stand a chance against him. The issues with The Plutonian, the primary villain, were fascinating because he seemed to be a truly unbeatable enemy and challenged Max. We got character development in an interesting way and I feel that I’m sufficiently invested in the characters now.

I’m not sure what I’m looking for in terms of a twist. Perhaps this next gang, the Diamond Gang, will be different. One thing I have come to expect from this is some disturbing scenery. This issue ended with a brutal scene of the latest gang attack and while it isn’t overly gory or bloody, puppies and children are not safe in this title, of that I can assure you. Take a look at some interiors below and pick this one up in stores if you like a good Anti-hero and some good looking visuals with a different somewhat unique story on what makes a hero.

The book should be in stores now with interiors below.

Aladdin: Legacy of the Lost TPB in July

If you clamor for something enough eventually you'll get it. I'm guessing either fans clamored enough for Radical to compile the three Aladdin: Legacy of the Lost issues into one trade paperback or that was their business model all along. Either way, this July sees the three Aladdin: Legacy of the Lost issues compiled into one trade paperback.

Written by and Ian Edginton with interior art by Stjepan Sejic and Patrick Reilly, Aladdin: Legacy of the Lost breathes new life into the centuries old tale. The new deluxe trade will collect the full miniseries along with extras, including an in-depth interview with Edginton, never-before-seen production renderings and a gallery featuring the artwork of Luis Royo, Marko Djurdjevic, Arthur Suydam, Clayton Crain and many more. The TPB is available for order and is expected to ship July 2010.

You can check out Omnicomic's reviews here (#3), here (#2) and here (#1). Full press release after the jump.

ALADDIN: LEGACY OF THE LOST TRADE PAPERBACK AVAILABLE IN JULY

For Immediate Release

May 27th, 2010, Los Angeles, CA – Outside the mystical city of Shambhalla, an evil sorcerer plots to steal an artifact from a legendary cave. The only one who can help him is Shambhalla’s most nortorious thief: Ala ad-Din, better known as Aladdin. But when the sorcerer crosses Aladdin, it sparks an adventure that spans from Shambhalla’s borders to the ends of the Earth in a tale filled with magic, romance, courage and adventure.

Radical Publishing is proud to announce that for the first time ever, Aladdin: Legacy of the Lost, the fresh new take on the classic adventure tale, is now available for order in Diamond Previews in one complete trade paperback. Written by multi-Eisner nominated Ian Edginton (Victorian Undead) with gorgeous interior art by fan-favorite artist Stjepan Sejic (Witchblade) and rising star Patrick Reilly, Aladdin: Legacy of the Lost takes readers on a journey to the world of the Arabian Nights and beyond with the travels of the notorious rogue, Aladdin.

This new deluxe trade paperback collects the full miniseries with a number of extras, including an in-depth interview with critically acclaimed writer Ian Edginton, never-before-seen production renderings and a gallery featuring the internationally acclaimed artwork of Luis Royo (Heavy Metal), Marko Djurdjevic (Thor), Arthur Suydam (Marvel Zombies), Clayton Crain (X-Force) and many more.

Aladdin: Legacy of the Lost Trade Paperback is available to order now in the May 2010 edition of Diamond Previews, shipping July 2010.

The critics agree – Aladdin: Legacy of the Lost is a hit!

“In fact, Aladdin is yet another title that makes a strong case for Radical being the future of comics and the company that will continually raise fans' expectations of what they can expect from the medium.” Jerome Maida, Philadelphia Daily News

“Radical's interpretation of this well-known tale combines dazzling heroism in a rich fantasy realm.” Kris Bather, Broken Frontier

“Aladdin: Legacy of the Lost is a great reinterpretation of a classic tale, which brings the story up to date for a modern audience.” Edward Kaye, Hypergeek

“Fans of the Aladdin legend should really enjoy the way that Edginton keeps things familiar while still taking ownership with his intriguing changes and strong character work.” Ryan Schrodt, The Weekly Crisis

About Radical Publishing

Radical Publishing is founded by Barry Levine (producer for Hercules, Caliber, Freedom Formula, Shrapnel, Abattoir, Oblivion, The Last Days of American Crime and executive producer for the in-development Rex Mundi movie for Warner Bros., written by Jim Uhls and starring Johnny Depp) and entrepreneur Jesse Berger (executive producer for Hercules, Caliber, Freedom Formula, Shrapnel, Abattoir, Oblivion and The Last Days of American Crime).

For their quality and excellence in 2008, Radical Publishing was granted the Gem Award for “Best New Publisher of the Year” from Diamond Comic Distributors. Radical brings the best writing, storytelling, and fully painted cover and interior art to the global comic book market, from prominent international talents such as Yoshitaka Amano, Rain Beredo, John Bolton, Matt Cirulnick, Tomm Coker, Clayton Crain, Flint Dille, Marko Djurdjevic, Ian Edginton, Warren Ellis, E. Max Frye, Antoine Fuqua, Justin Gray, Paul Gulacy, David Hine, Joseph Kosinski, Clint Langley, Richard Lee, Alex Maleev, Leonardo Manco, David Manpearl, Stephan Martinière, Francesco "Matt" Mattina, Peter Milligan, Steve Moore, Arvid Nelson, Wayne Nichols, Steve Niles, Jimmy Palmiotti, Nick Percival, Vincent Proce, Steve Pugh, Patrick Reilly, Rick Remender, Luis Royo, Nick Sagan, Sam Sarkar, Stjepan Sejic, M. Zachary Sherman, Bill Sienkiewicz, Wesley Snipes, Jim Steranko, Arthur Suydam, J.P. Targete, Greg Tocchini, Andree Wallin, Dave Wilkins, Concept Art House, Haberlin Studios, Meduzarts Digital Environment Studio, Weta Workshop, Zombie Studios, and many more.

Currently, Radical Publishing has production deals with Spyglass Entertainment and Peter Berg’s Film 44 for Hercules, with Johnny Depp's Infinitum Nihil for Caliber, and with New Regency and Bryan Singer’s Bad Hat Harry Productions for Freedom Formula.

Dracula Returning to Comics

Dracula is one of those great literary characters that never seems to get old (both literally and figuratively). No, I'm not here to doubt the truth behind his possible real life existence or not, but I am here to point out that at least once a year a publisher or author decides to dust the character off and write a new story about him. This August that publisher will be BOOM! Studios and the story will be about Dracula going corporate.

I know what you're thinking. The thought of Dracula going corporate immediately incites images of a comedic take on Dracula where he yells at some intern for screwing up his Starbucks order. This is decidedly not the case, as Dracula: The Company of Monsters is about Dracula being acquired by a powerful corporation. Like any corporation they think they can do what they want but, as they're quick to find out, nobody owns Dracula. Kurt Busiek and Daryl Gregory write the new tale with Scott Godlewski illustrating, and creator Busiek is amped.

“Dracula's a character who's always fascinated me,” says series creator Kurt Busiek, “and getting a chance to build something firmly rooted in Dracula's real-world (and Stoker-novel) history, but with a very modern edge, is the kind of creative challenge I love. It's the world's greatest vampire against the corporate world -- and there's no easy way to tell who's the real villain, and who's the hero. I'm thrilled to be working with Daryl, Scott and BOOM! on this. Putting it together feels like the early days of working on CONAN, and I think the results are going to be a real treat for readers.”

The title ships this August with two covers by Dan Brereton and Ron Salas in a 50/50 split with a 1-10 incentive cover thrown in to keep you on your toes. Full press release after the jump.

FROM THE MIND OF KURT BUSIEK HE’S BACK FROM THE DEAD!
BOOM! STUDIOS PRESENTS DRACULA: THE COMPANY OF MONSTERS A GRIPPING NEW ONGOING HORROR SERIES OUT THIS AUGUST!

They bought him as a powerful asset, but he’ll become their most powerful adversary!

May 27, 2010 – Los Angeles, CA – This August, BOOM! Studios debuts a new ongoing horror series sure to make your blood run cold, DRACULA: THE COMPANY OF MONSTERS. Kurt Busiek, along with acclaimed writer Daryl Gregory and sensational artist Scott Godlewski, take you through the dark corridors of the corporate American boardroom and show you vampires aren’t the only kinds of bloodsuckers!

“Dracula's a character who's always fascinated me,” says series creator Kurt Busiek, “and getting a chance to build something firmly rooted in Dracula's real-world (and Stoker-novel) history, but with a very modern edge, is the kind of creative challenge I love. It's the world's greatest vampire against the corporate world -- and there's no easy way to tell who's the real villain, and who's the hero. I'm thrilled to be working with Daryl, Scott and BOOM! on this. Putting it together feels like the early days of working on CONAN, and I think the results are going to be a real treat for readers.”

DRACULA: THE COMPANY OF MONSTERS tells the story of a powerful, predatory corporation that acquires a valuable asset…Dracula! They think they own him, but no one can own the Son of the Dragon. There's a monster in their midst that puts Hannibal Lecter to shame--and he plans to gain his freedom in blood.

It's bloodsuckers vs. bloodsucker, as Busiek brings an incredibly modern spin to the Dracula mythos. Joining Busiek is award-winning author Daryl Gregory (PANDEMONIUM) and rising star artist Scott Godlewski (CODEBREAKERS). The epic journey starts here, so don't miss the debut issue of DRACULA: THE COMPANY OF MONSTERS, the next breakout ongoing series from BOOM! Studios! Featuring covers by fan-favorite THE NOCTURNALS artist Dan Brereton, and Ron Salas!

"The collective raw storytelling talent between Kurt and Daryl is boundless," said BOOM! Studios Managing Editor Matt Gagnon. "Readers should be prepared for a cracking horror story that's intense, arresting, and explores the nuances between good and evil. Dracula is back from the dead, and in very good hands!"

DRACULA: THE COMPANY OF MONSTERS is written by Kurt Busiek (SUPERMAN, AVENGERS, IRON MAN) and Daryl Gregory (PANDEMONIUM) with art by red-hot artist Scott Godlewski (CODEBREAKERS). Issue one ships with two covers by Dan Brereton and Ron Salas in a 50/50 split and a 1-in-10 incentive cover. This title ships in August and caries a Diamond code of JUN100841.

About BOOM! Studios
BOOM! Studios (www.boom-studios.com) is a unique publishing house specializing in high-profile projects across a wide variety of different genres from some of the industry's biggest talents, including Philip K. Dick's DO ANDROIDS DREAM OF ELECTRIC SHEEP?, The Henson Company's FARSCAPE, and the original Mark Waid series IRREDEEMABLE. BOOM! recently launched its youth imprint, BOOM Kids!, with Pixar's THE INCREDIBLES, CARS, and TOY STORY, as well as Disney's THE MUPPETS, DONALD DUCK, UNCLE SCROOGE and WALT DISNEY'S COMICS AND STORIES. This year, BOOM! Studios celebrates its fifth anniversary.

Mark Hamill Retiring as Joker After Arkham Asylum 2

Batman: Arkham Asylum was probably the sleeper hit of 2009. Rocksteady Studios was really the first game studio to completely realize what made Batman tick. Hell, they were even so successful with the game that Arkham Asylum really felt like another character that Batman was up against, in addition to the rogues that populated its halls.

The success of the game wasn't entirely owed to Rocksteady though. Paul Dini wrote the script, while fan favorites Kevin Conroy and Mark Hamill reprised their roles as Batman and The Joker respectively. According to an interview with IGN UK, Hamill may be hanging up his purple suit as the voice of the Clown Prince of Crime after Batman: Arkham Asylum 2.

"This will be my last, there's no question about that. But it's the last hurrah."

So yeah, not much left to interpret in those comments.

This isn't really a vague "I may or may not come back" type thing, and with someone like Hamill if he says he's done then chances are he's really done. Hamill is obviously hesitant to continue his role as the Joker because he's worried that the sequel won't live up to the lofty expectations that the first game set.

"My answer to [developers Rocksteady] for the sequel was, 'Guys, we're never going to be able to top the original.' It was so claustrophobic. There were so many abilities like the stealth mode, and all those things you can do with the new technology. I wanted to be able to say I'd gone out on a high note."

Hamill is as big a comic book nut as any of us, so it's not like he won't be busy. He plans on adapting his comic The Black Pearl to the big screen and has other voice roles in video games (such as Wing Commander) to keep him busy. Hopefully, Batman: Arkham Asylum 2 will be at least as good as the first, but I think I may be siding with Hamill on this one and say that I have my doubts. Still though, Hamill was excited to get back into the role that was the definitive version of the Joker until Heath Ledger's turn in The Dark Knight. A comparison that he knew would be made at some point.

"I was flattered they came back to me, especially after being blown away by Heath Ledger's incredible and novel take," he says. "He was the most joyless Joker. Not a hint of theatricality; he was almost like a heroin addict. It never would have occurred to me, and that's why it was so delightful and surprising. I was glad I got on and got off before that happened."

Thursday, May 27, 2010

Manga – The Other White Meat

I bet you thought I was going to leave you alone this week. None of the silly discussion and review of the week in Bleach and Naruto will be taking place today. Well…sorry to disappoint but get ready for another weekly review of the happenings in these two phenomenally popular series. I even saw a trailer for a new Naruto video game the other day on Joystiq. I think there was about 15 seconds of actual gameplay footage in three minutes. I forget, is that good these days? As long as there is approximately 10% of the time spent in game that means you should take what you see as an indication of the quality of the overall game right? I digress…

Last week in Chapter 404 of Bleach we found everyone struggling to fight Aizen since he is now apparently some sort of God, and Ichigo had to fend off a few attacks from Gin and even called upon his new hollow form that he gained fighting an Espada back in Hueco Mundo. I’d go into detail but it is an awesome fight and would take too long. If you are really curious this week in the anime they just finished the fight where Ichigo gained some psychotic powers and really looked just downright evil. Go find them floating in the glorious gathering of information known as…the internet. In chapter 495 of Naruto our hero, the title character Naruto, is still looking to gain complete control over the nine-tailed fox demon within him to become powerful enough to fight Sasuke.

Read on to find out what happened this week!

BLEACH

In Chapter 405 the assault on Aizen by Yoruichi, Urahara and Isshin continues but first we get a look at the vice captains for the two remaining disgraced captains Aizen and Gin. Back when they were captains, Gin’s vice-captain was a man named Kira Izuru. Gin also was very close with Captain Hitsugaya’s vice-captain named Rangiku Matsumoto. They are both pretty injured from previous fights but I have a sneaking feeling that Matsumoto is going to throw herself in front of Gin’s blade, sacrificing herself for Ichigo and Gin will hesitate when he kills the one person he still cares about in soul society. This will give Ichigo the chance to win. Why would I say he still cares about her? I suppose you would have had to see his departure at the conclusion of the last arc and their farewell.

So I just spent a long paragraph presuming events that probably won’t happen when they only took up approximately two pages of the story. Apparently Ichigo’s mask has already broken in between chapters after escaping Gin’s latest attack. Gin tells Ichigo he is weak and to run away. Ichigo looks incredulously at Gin as he says this, which is practically a trademark move for him. Yoruichi and Urahara have a spirited debate and in a rare showing of humility Aizen admits that Urahara is the only person in all of soul society that he feels is beyond his level of intellect. Aizen recovers his usual ego however in stating that due to his new form that doesn’t matter, it is merely interesting.

From there Urahara uses some cool new attacks that we hadn’t seen before from his zanpaktou Benihime. Yoruichi and Urahara tag team attack and Aizen blocks everything. Aizen’s exterior shell is cracked but not destroyed, however in the clearing smoke we see Isshin gearing up for an attack, and he uses, much to my surprise, Getsuga Tenshou, Ichigo’s primary attack. Apparently some things run in the family. It appears to split Aizen in half and his eyes even have widened a bit as if he wasn’t expecting it. Cool chapter.

NARUTO

In Chapter 496 Killer Bee has led Naruto to a cave where he can face off against his inner demon. Naruto has managed to defeat his true inner self that was filled with hate and resentment allowing him to take this step. Yamato, the team captain and person with the ability to suppress the chakra of the nine-tails is nervous about releasing the seal on the fox. If Naruto fails and the fox overpowers him Naruto will die. Naruto goes within himself and for the first time in the series the seal holding the fox at bay is completely removed. He and Bee remain in contact and within his mind Bee attempts to subdue the fox. The basic premise is that Naruto has to absorb the fox’s chakra into his own soul completely and that will conquer the beast. If he can’t accomplish this, then Naruto will be overpowered and die.

The Fox, as Naruto adequately states, is looking as evil as ever. Any scene featuring one of the tailed demons tends to be fun, but the nine-tailed fox is malevolent on a different level. Kyuubi (the fox) is surprised to find the real Naruto gone, as that was the main source of its power over Naruto. The battle boils down to this: each entity in Naruto’s soul is attempting to pull the other's chakra out of their body, the first person to lose the tug of war dies. There wasn’t a lot of action in this chapter but some of the humor was fun. One big mystery is what role Samehada and Kisame (who is hiding in the sword) will play. He is acting as a spy at the moment but I have to figure he is going to act soon. I’m not sure if a tailed beast running free is easier to catch then one contained in a jinchuuriki but he is definitely the x-factor in this whole story so far.

I’ve been told articles are better late then never and I hope this holds true for manga. Enjoy!

Review – Tracker #4

Tracker #4 continues the story of Alex O’Roark, an FBI agent and newly minted werewolf, and his partner Jezebel Kendall as they track the serial killer Herod to try to stop his rain of terror. Top Cow brings us the story with Jonathan Lincoln writing and a new artist named Derec Donovan taking over. How could I best sum up what we know so far? There is a mysterious organization that is monitoring all of the werewolves and the primary contact that we’ve seen in this series has been Dr. Cyril Tucker. Tucker has introduced himself and told him of a cure; the one problem is that the cure requires the blood of the werewolf that turned you.

This leaves us with O’Roark having multiple motivations to capture Herod. Herod is a ruthless killer and the FBI Agent inside O’Roark naturally wants to put him behind bars. Herod also holds the key, so far as we know, to O’Roark being cured of this infection and returned to normal. The investigation has led to a school, and that is where this issue picks up.

The story is sort of on loop at the moment. O’Roark finds a person that he suspects is a werewolf and he tracks this person with his newfound abilities to track werewolves using enhanced senses. The person also happens to be a target of Herod who needs to drink werewolf blood to stay immortal. In this case O’Roark and Jezebel are dispatched to a school due to suspicious reports. One of the kids is infected, and he is constantly getting into fights due to being different. O’Roark convinces Jezebel and the other agents to set a trap using the kid for bait. We get a look at a bit of intrigue when Cyril actually warns Herod of the trap ahead of time, but somehow I don’t think Herod needed the warning. This is a person that mentioned to O’Roark that he wanted to help stop Herod; in fact I wonder if their organization isn’t hoping to study and adapt the virus for their own means.

During the course of the stakeout O’Roark blows off his vacation weekend which causes some expected strife at home with his girlfriend Tory. O’Roark and Herod clash and the kid's death is prevented, but another character feels the unfortunately repercussions of those actions. The story progressed some and I think Herod’s ultimate goal is to cause O’Roark to lose control and fight completely as a werewolf. At this point we have a definite final conflict set that I think will be pretty epic.

So I had grown attached to the sharp lines used by Francis Tsai and really felt that it fit the darkness of the series. The new turn in the art seems less hardcore. The artwork looks like a lot of Saturday morning cartoons you see these days. It reminds me some of The Anchor which readers may have seen reviewed on this site. The look and feel of some of the characters changed to the point of not recognizing people at first and that is never a good thing. Where the artwork excelled to me was in some truly creepy depictions of Herod in his transformed state. He looked really monstrous and I enjoyed that.

It will take some getting used to, but in the end isn’t really work altering in terms of overall enjoyment of the series, even if it is a little cartoonish for my taste in comic books. I still highly recommend it and can’t wait to see who wins out and how they do so in the fifth and final issue. Have a look below for some interiors.

Marvel Announces X-Men Day

Anyone that's ever read a comic has read at least one issue of X-Men. If that's not the case then I give up on comics. The characters have become synonymous with comics in general and, despite the multitude of new paths that comics take these days, the "family" of misunderstood mutants are more or less the definition of comics. That makes July 8th even more poignant from a comic book standpoint, as Marvel has officially declared the day X-Men Day.

July 8th will feature the first release of an X-Men #1 in almost twenty years. The team enters the Heroic Age facing a deadly new threat in a book created by Victor Gischler and Paco Medina. What's even better is that there will be X-Men Day commemorative items like Medina's "We Are The X-Men" images, variants, mini-posters and a ton more. X-Men #1 will feature the requisite slew of variants, including one by Romita, Jr., Medina, Djurdjevic and Blank.

Full press release after the jump.

Marvel Announces X-MEN DAY!

A new era for the X-Men begins on Thursday, July 8th with the release of X-Men #1 and Marvel is proud to celebrate with the inaugural X-Men Day! In the first X-Men #1 in almost 20 years, Marvel’s mighty mutants enter the Heroic Age to face a deadly new threat, courtesy of fan favorite creators Victor Gischler and Paco Medina! Mark your calendars and be the first person on your block to score great X-Men Day commemorative items like the exclusive limited-edition cover print featuring Paco Medina’s “We Are The X-Men” images, exclusive variants, mini-posters and more! Plus, fans can’t miss the chance to add their own heroes to the X-Men lineup by sketching on the X-Men #1 Blank Variant!

Plus, Marvel would like to thank participating retailers with a special advance screening edition of X-Men #1 Premiere Variant! This limited-edition comic, featuring a personalized letter from Vice President, Executive Editor Axel Alonso, won’t be made available to the general public or retailers not participating in this historic event!

Retailers, check the Marvel Mailer for information about how to acquire festive party invitations, and all the other special edition party favors and be sure to sign up by 6/10. Additionally, the Marvel Retailer Resource Center and Diamond Retailer Site will feature special marketing items—such as customizable press releases, shelf talkers, cake toppers and flyers—exclusive to X-Men Day, helping to remind fans of the special Thursday on-sale date for comics that week.

On July 8th, the X-Men enter into an all-new, all-different X-Men #1 and no fan can miss the celebration known as X-Men Day!

X-MEN #1 (MAY100628)
X-MEN #1 ROMITA JR VARIANT (MAY100630)
X-MEN #1 MEDINA VARIANT (MAY100632)
X-MEN #1 DJURDJEVIC VARIANT (MAY100633)
X-MEN #1 BLANK VARIANT (MAY100629)
Written by VICTOR GISCHLER
Penciled by PACO MEDINA
Cover by ADI GRANOV
Variant Cover by JOHN ROMITA JR.
Variant Cover by PACO MEDINA
Variant Cover by MARKO DJURDJEVIC
Rated T+ …$3.99
FOC—6/17/10, On-sale—7/8/10

X-MEN #1 COIPEL VARIANT (MAY100631)
Written by VICTOR GISCHLER
Penciled by PACO MEDINA
Variant Cover by OLIVIER COIPEL
Rated T+ …$3.99
FOC—6/17/10, On-sale—7/21/10

Idle Hands vs. The Uncommon Cold

I know we've all been there. Had that one cold where your head feels completely congested and you can barely breathe. You blow your nose and are in wonderment that so much stuff can come out. This was the central plot to an episode of The Tick ("The Tick vs. The Uncommon Cold"), where he was so sick that he ended up blowing out a full-bodied mucus incarnation of himself. Now fans of The Tick can get their hands on him in all his mucus glory, courtesy of Idle Hands.

Idle Hands has teamed up with Shocker Toys to create the limited edition Series 2 Tick action figure (limited to 1,000 pieces) that will also feature card art. The figure is set to hit the Shocker Toys web store this Friday (May 28) at 10 AM EST.

Full press release after the jump.

BEWARE THE MUCUS TICK!!
Idle Hands Mucus Tick Exclusive Action Figure Coming Soon

Parlin, New Jersey (May 27th, 2010) - Idle Hands (idlehands1.blogspot.com) and Shocker Toys today announced a limited partnership to create the first Idle Hands action figure exclusive - MUCUS TICK!!

When comic book and cartoon hero The Tick fights an "Uncommon Cold", he finds himself facing off against an evil version of himself..his own sickly mucus given life by an evil alien!! Essentially, it's The Tick..but itSnot. Let the ultimate battle begin!

This translucent green version of the Shocker Toys Indie Spotlight Series 2 Tick action figure will be limited to 1,000 pieces and feature new card art, on sale Friday, May 28th, 2010 at 10am east coast time in the Shocker Toys web store (http://www.shockertoys.com/store.php?type=exclusive) . Mucus Tick joins Barry Hubris in The Tick Action Figure family along side Hunter Rose Grendel, The Blue Beetle (Dan Garret) and The Blank (from Dick Tracy), rounding out the Indie Spotlight Summer Exclusives.

About Idle Hands:
The pop culture blog Idle Hands launched in 2009 to spread movie, comic, collectibles and DVD news daily to the highly sarcastic working geeks of the world. Visit idlehands1.blogspot.com for more information.

About Shocker Toys, LLP.:
New Jersey based Shocker Toys, LLP's current roster includes: Indie Spotlight 6" scale independent comic book action figures and 5" scale Mallow designer figures. Shocker Toys welcomes all questions and comments at http:///www.shockertoys.com

Wednesday, May 26, 2010

Review - Hellcity #1

Everyone knows that feeling of working day in and day out, putting up with all manner of things from the subway ride to work, people on the streets looking to make your day worse and even the job itself. Now imagine doing that same life, just instead of being in perhaps New York City, you find yourself in Hell having to deal with a whole new level of troubles from demons playing pranks, ruining any possessions you might have to even taking craps on the street.

They are all there to do anything and everything basically to ruin your day and make the rest of your existence an unpleasant time. Brought to you by Gigantic Graphic Novels, Hellcity takes on this possible life after death situation in a slightly comical, yet involving, tale of one man’s journey to find worth again. Or at least get a better apartment in Hell.

The story focuses on a man that, while alive, had a functioning life going for him with a job as a detective who enjoyed the thrill of the chase and catching his suspect. Of course tragedy would strike with his wife gunned down by (oddly enough) a man dressed as a vampire, perhaps foreshadowing things to come, leading the main character Bill to take his own life. This lands him in his own personal slice of hell to deal with for the rest of eternity and some of the worst sort of torture you could think of as well. For starters he is forced to go see a therapist that shows Bill all the bad things he did and the death of his wife and suicide making him relive it.

Forced to work in a place called the Piggery cooking bacon, his life is a pretty damn shitty one as throughout the entire day demons are playing pranks on people. One hilarious one is a little kid demon walking along the subway smacking people in the face with a fish freaking...classic. The train itself is a little messed up as well, being a demon train that messes with people by stopping short to jolt everyone and slamming the doors closed on people making eternity annoying.

On top of all that they stick you in an apartment with a demon where it seems their entire job is to make life at home miserable by destroying anything you might have and doing the most obnoxious things to make you go crazy. Anybody could just rip you apart over and over again, but to have an eternity of constant annoyances and aggravating behavior can really get under your skin. For instance Bill’s roommate likes to deface a picture of his wife and ruin a tape of her favorite songs, leaving Bill to replace them constantly.

Although it looks like Bill’s luck might be changing as he gets a visitor at his apartment and from the looks of her she is a succubus. She tells Bill more about where he could be relocated to a much better place than the shithole he’s in now. We also get to learn a bit more about her as she works for the Executive Office and it’s a mission that involves following the freaking Devil as he has been exhibiting some suspicious behavior. She wants Bill to find the root cause for this strange behavior and figure out a solution to what’s going on. Here’s a taste of that odd behavior as we see a press conference going on about an anarchist cult that is terrorizing hell and the Devil reads them a poem in response to a question he was asked.

You gotta love a comic that has a crisis meeting scene in it with demons and all sorts of different creatures talking about what they have to do about the Devil. I laughed reading the exchanges between them all, with even the idea of putting the Devil’s head on a pike on display was floated around. Mostly it’s a lot of talk and no real apparent choice of action to be taken, but it’s all for nothing as the Devil just strolls into the room and sits himself down, smiling at them all.

This story has been great so far and this book isn’t even halfway through yet as Bill gets himself prepped for the job to tail the Devil and even gets a sweet government car. Going so far as to pick up some supplies at what looks like a spy store by buying some lemon lens glasses and grabbing a camera to spy on the devil from a nearby hotel’s roof.

Bill learns that a link to Heaven exists between Hell and the Devil has a mission on his mind when he strolls into Heaventown, leaving burned footprints behind him. With the last frame of the comic we see the reasons for his odd behavior as he is not touched in the head, or lost his mind, but is in love with a woman in heaven. Damn fine way to end the first part and it was a great read. I really can’t wait for the next one to come out.

Two Iron Man By Design 2.0 Variant Covers

I guess at this point the folks at Pixar just can't do any wrong. Take for example the latest two variant covers for Invincible Iron Man #27 (above) and Iron Man: Legacy #3 (after the jump).

The first for Invincible Iron Man #27 is by Pixar Story Supervisor (Up, Finding Nemo)/Storyboard Artist (Ratatouille)/Character Designer (WALL-E) Ronnie del Carmen. He took Iron Man to the cowboy way of life. The second for Iron Man: Legacy #3 is by Pixar Storyboard Artist (Up, Ratatouille) Bill Pressing. He went a little more old-school World War II with his interpretation. Looks like this whole Disney buying Marvel thing isn't so bad after all.

Invincible Iron Man #27 is due in stores June 9 while Iron Man: Legacy #3 is in stores June 23.

Solicitation - Lucid #1



When something is described as "highly anticipated, action-packed, pop-fantasy" it may be worth your while to check it out. Assuming you're into any or all of those things. Lucid #1 is apparently all those things and more and is due in stores this August from Archaia.

Written by True Blood scribe Michael McMillian and illustrated by Anna Wieszczyk, Lucid #1 follows Waylan Gheely. Mr. Gheely has stumbled upon a forbidden power that was banished two millenia ago by Merlin himself. It's up to newly appointed "Protector of the Realm" Agent Matthew Dee to use his skills as a covert spy and Combat Mage to save America's freedom from evil. Yep. You read that right.

The book will be the first to be published in association with Zachary Quinto and his production company, Before the Door Pictures, as I can imagine Quinto has a lot more time on his hands these days.

Tuesday, May 25, 2010

Rosie Huntington-Whiteley Replacing Megan Fox

Geek Week is calling it now kids: that lovely lass above is Rosie Huntington-Whiteley and she's set to replace Megan Fox in Transformers 3. That search didn't take very long at all now did it? Oh, and she happens to be a Victoria's Secret model who was in this extremely sexy ad for lingerie (not very safe for work I would say).

This isn't officially confirmed just yet, but Geek Week seems to be pretty sure about the casting. They are pretty sure that she's Jason Statham's girlfriend, meaning Shia better watch himself. I think he has a lot more to fear from Statham than from Brian Austin Greene.

New Arrivals: May 25, 2010

Another week, another Wednesday, another day to spend some of that hard earned money on pieces of paper bound together by staples. No, it's not the day to go pick up the pamphlets you had printed at Kinko's. It's new comic book day tomorrow!

Tomorrow has a slew of new books on tap for you to spend that previously mentioned money. Isn't it funny that hard earned money is so easy to spend? This week, after sifting through the list of all the new comics, there's a zero issue that may be worth your while and that's Fathom: Blue Descent #0.

Written by David Schwartz and illustrated by Scott Clark, Fathom: Blue Descent #0 features the faded origin of Aspen Matthews. Aspen may be familiar to fans of Fathom as she's the leading heroine of the series. In this zero issue, Aspen's early childhood years are on display, rife with pain, anguish and murder. The introductory issue aims to once and for all put to rest questions about secrets surrounding her origin and her true heritage.

Fathom: Blue Descent #0 sets the stage for Fathom: Blue Descent #1 which will be the next Fathom arc. The zero issue also features a sketchbook selection, never before seen art and the cover by Clark (variant cover by Joe Benitez).

Enjoy!

New Arrivals: May 25, 2010

Review – Cold Space #2

I’m not sure where to start in Cold Space. I feel like the combination of futuristic westerns really has a chance to be something special. From Firefly to Cowboy Bebop this genre has always really appealed to me. There is the opportunity for some old west romanticism mixed in with futuristic science fiction. I enjoy both genres so mashed together and done correctly you should have a great success with me. Cold Space by BOOM! Studios is the latest story that I’ve seen try to do that.

Written by Samuel Jackson and Eric Calderon with the art team consisting of Jeremy Rock, Juan Manuel Tumburus and Troy Peteri, Cold Space follows the exploits of a man named Mulberry, a wanted criminal who seems to be smarter then the dialogue would indicate, and an expert manipulator. His true goals haven’t been revealed yet unless they consist of doing whatever he needs to in order to get paid. He wears a pretty advanced spacesuit that seems to both increase his strength and also make him virtually bulletproof. We got a glimpse of his hand to hand abilities as he fights off some cops and we were left with a crash landing on some outlaw moon after a blind hyper space jump.

There seem to be three competing groups on the moon. There are two gang leaders, one of whom hires Mulberry as the new gun in town. The other seems to run the mines and one of the saloons and is trying to get his hands on advanced weaponry. There is another intriguing character in town that is in full armor similar to Mulberry’s named Patience. The name seems to be a poor fit given that he seems to shoot first and ask later, leading to a surprise killing of what appeared to be one of the main characters. I think a big showdown between Mulberry and Patience is inevitable. We end this issue with Mulberry about to probably eviscerate another bar full of angry people after the competition tells his goons to kill him.

I think the commentary from the review of the first issue stands for Cold Space #2. Crisp, consistent artwork, but the writing just seems ridiculous to me. We have an aspiring kingpin crime boss looking to take over a whole town, a couple of different gangs and a guy walking around after one hour on the planet giving everyone orders and no one questions him. When he walked in, insulted a room full of people and then asked the girl in the room out after telling her and her friends they were scum and her response is, “I think I’m turned on,” I started to lose interest. I’m sure there is more to Mulberry then being the guy who walks into a bar and every woman immediately wants to have him, no one questions him at all and he is the winner, but we haven’t even been given a hint of that. We still don’t really have any character development and I have no idea where the story is going.

So, while this is certainly an intriguing story it just isn’t hitting it with me. If you like stories in the genre I would definitely give it a quick view at your local stores and see if it agrees with you. It very well might. The setting and the art leave a lot of room for cool stuff to happen. It wouldn’t shock me if the story so far is just setting us up for some events that will tie everything together. I’m sure a look into Mulberry’s past to develop him beyond an egotistical guy that no one will challenge and into something likable is coming. For now, there isn’t anything original enough to hold my interest and I’m still waiting for those things to happen.

Check out some interiors below. The book is in stores tomorrow.

Defense with the BoomPick

Always do enjoy when only one day stands in the way of new comics and the entertainment that is held within those pages. My pick this week you might have seen coming, but what can I say just love reading about that wisecracking mercenary Deadpool.

Tomorrow, Merc with a Mouth #11 comes out, leaving only two more issues to go in this hilarious series detailing the misadventures of Deadpool and Headpool in the alternative zombie universe and their quest to get the regular people back to the safer universe.

A day in the zombie Marvel universe isn’t a real day if you aren’t being chased by zombie superheroes looking for a snack. Deadpool, Dr. Betty and Agent Bill have a zombie Firebird and Iceman gunning for them and the pair aren't taking no for an answer. Leaving Deadpool to do the only thing he knows how to do and that is kicking some ass while following the hair-brain scheme of Headpool to get back to the normal universe. With a vast number of zombie superheroes and villains alike looking to turn Deadpool’s buddies into zombies you're going to have to pick this issue up to find out.

Iron Man Extremis Episode 4 Trailer

The Iron Man Extremis motion comic parade continues tomorrow, with the fourth episode due on iTunes. Below is the obligatory Marvel text and after the jump is the trailer and a list of comics you can get the free download code in. What's that? You want to know more about this "code?" Marvel is giving readers the chance to check out the first episode of Iron Man Extremis via some of their comics coming out in May and June. Huzzah for cross promotion! Start obligatory text...

Experience Iron Man in a whole new way - IRON MAN: EXTREMIS Motion Comic. From the story by Warren Ellis & Adi Granov, this incredible epic blends seamless motion, dynamic voice acting, and stunning special effects, bringing to life the story that redefined Iron Man for the 21st Century. Now you can get a sneak peek at the FOURTH episode of this breathtaking visual breakthrough in motion comics! IRON MAN EXTREMIS episode 4 goes on-sale Wednesday, May 26th!



Avengers #2
Avengers Assemble Handbook
Avengers Prime #1
Avengers Spotlight
Black Widow #2
Invincible Iron Man #26
Iron Man Noir #3
Iron Man: Legacy #3
New Avengers: Luke Cage #3
Thor #610
Thunderbolts #144
Ultimate Comic Avengers 2 #2

Devil Girl Candy Tins

I'm going to assume everyone out there likes candy, tins or Devil Girls, or some combination of the three. R. Crumb is a big fan of all three together and, through an agreement with BOOM! Town, will be releasing candies in tins featuring Devil Girls depicted on them. See. I told you he liked all three at the same time.

The candy itself is cinnamon flavored hearts and comes in tins priced at just $3.99 each. If you’re a serious Crumb collector (not of the Hansel and Gretel kind), you can get an entire P.O.P. (point-of-purchase display box) designed by Crumb. This display includes a dozen tins in a super-cool die-cut box adorned with long-tongued and long legged Devil Girl imagery that will make visiting collectors drool with envy.

“These Crumb tins were Kitchen Sink Press’s best seller during its final year of existence, which is why Robert and I brought them back again with minor changes,” notes publisher Denis Kitchen. “Whether or not you even like the hot candy, the tin is a throwback to the sturdy and beautifully designed product containers from eons ago. You can of course put it in your display case, but some use an extra Devil Girl tin as a special ‘stash’ box. And younger male friends tell me in all sincerity that offering Devil Girl hearts never fails to impress women.”

The tins ship in July and the full press release ships after the jump.

BOOM! Town announces R. CRUMB'S DEVIL GIRL™ CANDY TINS in stores this July.

May 24, 2010 - Los Angeles - BOOM! Town, an imprint of BOOM! Studios, announced today R. CRUMB'S DEVIL GIRL™ HOT KISSES are coming to the direct market this July.

Here’s something that’s really different! Everyone knows who Robert Crumb is, especially with his Biblical graphic novel Genesis topping best-seller lists. But what other cartoonist has his own candy? What’s really cool is that DEVIL GIRL™ HOT KISSES comes in the neatest imaginable round tin with Crumb graphics on all sides. The candy itself is cinnamon flavored hearts. Each tin is priced at just $3.99, and if you’re a serious collector, you can get an entire P.O.P. (point-of-purchase display box) designed by Crumb: a dozen tins in a super-cool die-cut box adorned with long-tongued and long legged Devil Girl imagery that will make visiting collectors drool with envy. Ships in July and carries a Diamond code of MAY100868.REPUGLICANS.

“These Crumb tins were Kitchen Sink Press’s best seller during its final year of existence, which is why Robert and I brought them back again with minor changes,” notes publisher Denis Kitchen. “Whether or not you even like the hot candy, the tin is a throwback to the sturdy and beautifully designed product containers from eons ago. You can of course put it in your display case, but some use an extra Devil Girl tin as a special ‘stash’ box. And younger male friends tell me in all sincerity that offering Devil Girl hearts never fails to impress women.”

R. CRUMB'S DEVIL GIRL™ HOT KISSES is presented to you by BOOM! Town through an arrangement with Denis Kitchen and Denis Kitchen Publishing.

About BOOM! Town
Announced in 2010, BOOM! Town is an imprint of BOOM! Studios specializing in publishing high quality, lit-oriented comix. This year, BOOM! Town will be releasing merchandise by TOO MUCH COFFEE MAN's Shannon Wheeler and, in association with Denis Kitchen, R. Crumb. BOOM! Town will also see the release of books such as Wheeler's I THOUGHT YOU WOULD BE FUNNIER and Pete Von Sholly's REPUGLICANS among many others.

Armory Wars Have Arrived

Coheed and Cambria's Claudio Sancez better be careful or he'll stop being a music artist and start being known as a comic artist.

The creator of the demented Kill Audio is at it again with Armory Wars, the story of Claudio Kilgannon, son of Coheed and Cambria, the subjects of a privately developed anti-terrorist unit. The insidious Supreme Tri-mage Wilhelm Ryan, self-proclaimed ruler of Heaven’s Fence, a network of 78 planets, sets forth to decimate those that could stand in his way, including Coheed, Cambria and their children. Claudio must discover his role in this galactic turmoil and come to terms with his own growth in worlds that are always changing.

You'll notice if you read the press release that yes, I copied the description verbatim. I really I had nothing else to say to describe it and figured leaving it to the official text would be best for all involved. Regardless, Sanchez knows that it's what the fans really want.

“I know fans have been waiting for this story for years,” said Sanchez. “Since teaming up with Peter David and Boom, I think fans are really going to get what they are looking for with this series."

The Armory Wars: In Keeping Secrets of Silent Eary: 3 #1 hits shelves tomorrow and features covers by Tim Bradstreet and Chris Burnham, and a 1-in-10 incentive cover by Scott keating with interior art also by Chris Burnham.

Full press release after the jump.

WAR HAS ARRIVED!
THE AMORY WARS: IN KEEPING SECRETS OF SILENT EARTH: 3, HITS STORES THIS WEEK MAY 26, 2010!

The 12-issue maxi-series begins here!
Don't miss the series that reveals the sensational story behind Coheed & Cambria's biggest-selling epic album: In Keeping Secrets of Silent Earth: 3

May 24th, 2010 – Los Angeles, CA - Join Coheed & Cambria frontman, Claudio Sanchez, and acclaimed writer Peter David as the next chapter of the epic sci-fi saga, THE AMORY WARS, arrives in stores this week May 26, 2010, only from Evil Ink & BOOM! Studios!

THE AMORY WARS: IN KEEPING SECRETS OF SILENT EARTH: 3 starts where the SECOND STAGE TURBINE BLADE saga ended. Now fans can experience a new chapter in the ever-expanding universe created from the albums and works of musical mastermind Claudio Sanchez.

“I know fans have been waiting for this story for years,” said Sanchez. “Since teaming up with Peter David and Boom, I think fans are really going to get what they are looking for with this series."

THE AMORY WARS is the story of Claudio Kilgannon, son of Coheed and Cambria, the subjects of a privately developed anti-terrorist unit. The insidious Supreme Tri-mage Wilhelm Ryan, self-proclaimed ruler of Heaven’s Fence, a network of 78 planets, sets forth to decimate those that could stand in his way, including Coheed, Cambria and their children. Claudio must discover his role in this galactic turmoil and come to terms with his own growth in worlds that are always changing. THE AMORY WARS is the story behind the band Coheed and Cambria’s music, and fans have tried to unlock the true course of events encrypted in the lyrics since the band first debuted.

THE AMORY WARS: IN KEEPING SECRETS OF SILENT EARTH: 3 #1 hits shelves May 26, 2010, featuring covers by Tim Bradstreet and Chris Burnham, and a 1-in-10 incentive cover by Scott keating with interior art also by Chris Burnham. THE AMORY WARS: IN KEEPING SECRETS OF SILENT EARTH: 3 #1 is $3.99 and carries a Diamond code of MAR100782.

About BOOM! Studios
BOOM! Studios (www.boom-studios.com) is a unique publishing house specializing in high-profile projects across a wide variety of different genres from some of the industry's biggest talents, including Philip K. Dick's DO ANDROIDS DREAM OF ELECTRIC SHEEP?, The Henson Company's FARSCAPE, and the original Mark Waid series IRREDEEMABLE. BOOM! recently launched its youth imprint, BOOM Kids!, with Pixar's THE INCREDIBLES, CARS, and TOY STORY, as well as Disney's THE MUPPETS, DONALD DUCK, UNCLE SCROOGE and WALT DISNEY'S COMICS AND STORIES. This year, BOOM! Studios celebrates its fifth anniversary.

About Evil Ink Comics
Evil Ink Comics is the independent publishing company of Claudio Sanchez, the lead singer of progressive rock band Coheed and Cambria, and also the creator and author of Evil Ink’s current projects, Kill Audio & The Amory Wars.

Monday, May 24, 2010

Defense with the BoomStick

Damn Monday just gets around here too quickly it seems and that always means it’s time to get serious about the world around us once again. Had some ups and downs this past weekend with a number of zombie attacks and calls from a few nearby small settlements about attacks as well. Also glad to be back here to bring you the news and tip of the week. Might as well get to it than.

For the news I have a bit of good (or at least somewhat good) and the rest bad, but that is how the world is and nothing going to change that soon unfortunately. First up the good news. It seems for us here in the United States we are going to see some airdrops coming in across the entire swath of the northern part of the country, eventually going south as well across the heartland in about a month or so. Be careful if you see one of these as they are probably going to attract some zombies. Give the area some time to clear up of the zombies or if you have some vehicles you can always bait them with those and lure them away while another group grabs the supplies.

Now the bad part of the broadcast is that larger outcries for help has been coming in from multiple places along the lower California coast. Word was passed onto the remnants of the U.S. government up in New England are going to send in what aid they can and airlift people out. I believe they are going to drop off leaflets that are going to tell you where pickup points are going to be at. Guess some good news in there after all, but it’s going to be one long battle to survive and make it to the pickup points if forced to be on the run. If you are in an enclosed compound they can pick you up there; just broadcast your location to them on frequency 347.45. Beyond that not much else news to report so let’s get to the tip for this week.

For my tip this week I am going to go over ways to find time to sleep while on the move.

I think I have hit upon this subject briefly before and felt the need to go back in a little more detail. Naturally, a secure building with four walls and a barricaded wall between you and zombies is the best scenario to be in, of course this can’t always happen and you will find yourself out and unprotected. Here are a few tricks for you.

Trees are a good choice as you have the height aiding you greatly and allows you to sleep with a lessened state of fear. Only downside to a tree is that if zombies get wind of you than you might find the base of the tree surrounded meaning a distraction is needed. Setting up a recording or noise maker can work at times, but if they can see you the zombies aren’t going to leave unless they see another human. Being in a group helps as if one person stayed with the car he can be the bait to lure the zombies away letting you and the others out of the tree.

Other alternative choices are certain vehicles work, as large charter buses with the numerous escape routes and ability to lock it up and stay out of sight. Delivery trucks and certain SUVs work as well, but those get a little tougher with how low they are to the ground. Even certain structures work great such as water towers; airport control towers are nice and high places that zombies can’t really get up to. Getting up on top of a tractor trailer could work, just make sure not to roll off the top. It’s always a better idea to get inside a vehicle though and not on it to help keep you from being spotted. Being a part of a group is always the better situation with people always awake to stand guard.

We find ourselves at the end of the broadcast. Until next week this is Brandon signing off.

Review - The Killer: Modus Vivendi #1

Sometimes a comic can peg a guy so perfectly it's often freaky when they manage to do it. Well it looks like Archaia Comics has done just that with their comic The Killer Modus Vivendi #1 that details what would go down when a retired hitman comes back on the job with a whole new set of shit happening. I really enjoyed reading this comic as it had a mixture of the Hitman video game and a little Sam Fischer put together in an awesome main character that doesn’t have to force the story forward. It progresses naturally and with a good flow of story, a bit of action and a sort of inner monologue type and does it as if with ease.

Apparently for this hitman four years of retirement was too long for a man of his caliber to take off from what he does best (basically being a badass), meaning he gets back into the assassination game. For some reason before he guns his first hit down he has a little flashback to about two months ago while he was still retired. I know if I was retired there I wouldn’t be leaving for a damn thing as the man clearly had it all, with a wife and child, but it seems dull just wasn’t who he was supposed to be. Calling a buddy of his named Mariano got him back into the life and also revealed why he went back, as he had no reason to do stay retired or to even take the job for that matter.

Back in the present day he has his sights trained on the target telling the guy that he was paid to be there and kill him as the target attempts to buy the hitman off getting of course turned down. The Killer really does a number on this guy as he plots it as a murder suicide with the wife dead there. He always lived by a code of not doing any jobs to close to his home country Venezuela and of course the next target on the list was in Venezuela, meaning he had to do it with the utmost care.

It’s a pretty ingenious plan the Killer comes up with as he knows the target always rides a scooter around the city making him an easy kill by using simply a car to get the job done. It’s simple, minimizes exposure and the fact that it can be chalked up to an accident if he is caught makes it the best plan to do and thought it was a great idea. Sometimes the easiest way is the best way as you can’t do better than that as at the perfect time the Killer mows down the target on the scooter sending him flying.

What sort of target could draw that certain reaction from a hardened killer is none other than a nun. A nun over in Colombia this time that does all the things you would expect a nun to do such as hand out food, help the poor and sick and now she’s a name on a hit list. It throws the Killer into a period of reflection about God and all the things done in his name with the killings and makes him take a look at what she could of did to cause this to happen. Going so far as to delay killing her so that he can figure out what could the connection be between this nun and the other two targets. He meets with Mariano to get some more information about the targets and to share his thoughts about the whole situation.

Turns out the nun he is supposed to kill is a pretty famous name among Latin America and to kill her would be bad news all around, the pair head to go talk to the big boss to find out more information about the clients and targets. The two realize the larger link between the three clients, making them into something larger than originally thought. Mariano and the Killer go to find the hit-issuing pair and get some more information about what the hell is going on. They roll by their house only to find both dead and no more questions are raised about what they’ve gotten into.

We end the comic with little more self-reflection on the part of the Killer as he describes the ways people act about life and hold onto what seems like the littlest things. He realizes he has become one of those people as he has something to live for and hold onto in the form of his separated wife and child. Knowing that he would do what it takes to keep them safe and not let anything stop him from doing just that. That's some real character there as it shows how even a hitman can show heart and a soft spot for what may be right.

I really did enjoy reading this issue and look forward to what is coming for the Killer and will he be able to keep it all together. Love the balance it packs in each page, with not really over the top blood and gore but enough to fit and intensify what’s going on and keep the story engaging.